ModLab Research Programs:

• Cultural studies of video games, optical technologies, and interactive media
• Games and gamification as modes of humanities scholarship
• Off-the-shelf strategies for digital humanities scholarship
• Relations of ludic culture with surveillance, securitization, and militarization
• Technocultural practices such as modding, hacking, and hactivism

Home Widget 2

This is your second home widget box. To edit please go to Appearance > Widgets and choose 7th widget from the top in area 7 called Home Widget 2. Title is also manageable from widgets as well.

Home Widget 3

This is your third home widget box. To edit please go to Appearance > Widgets and choose 8th widget from the top in area 8 called Home Widget 3. Title is also manageable from widgets as well.