Colin Milburn’s new book: Respawn: Gamers, Hackers, and Technogenic Life

Colin Milburn’s book Respawn: Gamers, Hackers, and Technogenic Life (2018, Duke University Press) examines the relationships between video games, hackers, and science fiction, showing how games provide models of social and political engagement, critique, and resistance while offering a vital space for players and hacktivists to challenge centralized power and experiment with alternative futures.

“Drawing out the tight historical, aesthetic, and even political connections between sci-fi, video games, and hacking, Colin Milburn offers an engaging and innovative account of how video games give players a place to experiment with speculative futures and to form critical habits of thinking and acting. Respawn is a fantastic book.” — Gabriella Coleman, author of Hacker, Hoaxer, Whistleblower, Spy: The Many Faces of Anonymous

For more information, and to order the paperback at a 30% discount, please visit https://www.dukeupress.edu/respawn and enter coupon code E18SPAWN during checkout.