Stephanie Boluk and Patrick LeMieux have published Metagaming: Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames (University of Minnesota Press, 2017). Drawing on examples from electronic espionage in EVE Online to speedruns of Legend of Zelda, Metagaming shows how gamer practices often break the rules and disrupt the boundaries of videogames. In addition to videogame criticism, the book offers original software alongside upon each chapter.